๐Ÿก Duel Monsters 4 โ€” Companion

a player's companion to the dm4 translation & delocalization

We serve card previews. Try it: ๐ŸŽดLeviathanLeviathan โ€” Effect Monster (Sea-Dragon) [Water-Kin] โ€” Level 6 โ€” Cost 43 โ€” ATK 1800 / DEF 1500 โ€” Unleashes all-consuming tsunami, transforming the battlefield into Sea. โ€ป YKJ

The stamps YKJ represent the card's availability per version. Filled means deckable, ringed means after the campaign, and grey means never.

open me to learn about making the cardpool more colorful
art:

We provide addon patches that paint fusion results violet, and ritual monsters cyan. Set the toggle to โ€œrecoloredโ€ to color the hover-previews in this way.

browse all 900 cards, side by side โ†’

๐Ÿ”คReading a Card

This legend explains the symbols and jargon.

Symbol Meaning
โš” attack power
๐Ÿ›ก defense power
โ‰ค / โ‰ฅ at most / at least, in effect conditions
โ€ป this card has an entry in Card Notes

Levels

Most buff effects speak in levels, like so: boosts allied Magnets #2 by 1 level. One level is +500 โš” and +500 ๐Ÿ›ก. A monster can be at most two levels above its baseline, or one below.

โ€œ-kinโ€

-kin, e.g.ย Illusion-kin, refers to alignment, rather than type.

๐Ÿ”ŽAsk About a Card

Type any card and learn all about it.

๐ŸŒ—Alignments

Every monster wears one, printed under its type. The cycles below say who beats whom; the table says what we renamed.

DM4JDM4EThis translation
ใใ‚kuroShadowBlack
ใ—ใ‚shiroLightWhite
ใ‚ใใพakumaFiendDemon
ใ’ใ‚“ใใ†gensลDreamsIllusion
ใปใฎใŠhonลPyroFire
ใฟใšmizuAquaWater
ใ‹ใฟkamiDivineGod

The advantage cycle

Fire > Forest > Wind > Earth > Thunder > Water > Fire

Black > White > Demon > Illusion > Black

each > means โ€œbeatsโ€, outright ยท God stands outside both cycles

๐Ÿ‰Types

The types this translation renamed, beside their official names. The rest kept theirs.

DM4JDM4EThis translation
ใพใปใ†ใคใ‹ใ„mahลtsukaiSpellcstMagician
ใ‚ขใƒณใƒ‡ใƒƒใƒˆandettoZombieUndead
ใ˜ใ‚…ใ†ใ›ใ‚“ใ—jลซsenshiBeastWarBeast-Warrior
ใกใ‚‡ใ†ใ˜ใ‚…ใ†chลjลซWngBeastBird-Beast
ใ‚ใใพakumaFiendDemon
ใฆใ‚“ใ—tenshiFairyAngel
ใ‹ใ„ใ‚Šใ‚…ใ†kairyลซSeaSerpSea-Dragon
ใ„ใ‹ใšใกikazuchiThunderLightning
ใฟใšmizuAquaWater
ใปใฎใŠhonลPyroFire
ใŒใ‚“ใ›ใgansekiRockStone
ใพใปใ†mahลSpellMagic

โ›ฐ๏ธ Fields

Three terrains wear new names here.

DM4J DM4E This translation
ใใ†ใ’ใ‚“sลgen Sogen Grassland
ใ†ใฟumi Umi Sea
ใ‚„ใฟyami Yami Darkness

What they do

Terrain The card says
Arena (neutral)โ€”
๐ŸŽดForestForest โ€” Magic (Magic) โ€” Cost 40 โ€” This forest boosts Beast, Beast-Warrior, Insect, & Plant monsters by 30%. (330) YKJThis forest boosts Beast, Beast-Warrior, Insect, & Plant monsters by 30%.
๐ŸŽดWastelandWasteland โ€” Magic (Magic) โ€” Cost 40 โ€” This wasteland boosts Dinosaur, Stone, & Undead monsters by 30%. (331) YKJThis wasteland boosts Dinosaur, Stone, & Undead monsters by 30%.
๐ŸŽดMountainMountain โ€” Magic (Magic) โ€” Cost 40 โ€” This mountain boosts Dragon, Lightning, & Bird-Beast monsters by 30%. (332) YKJThis mountain boosts Dragon, Lightning, & Bird-Beast monsters by 30%.
๐ŸŽดGrasslandGrassland โ€” Magic (Magic) โ€” Cost 40 โ€” This grassland boosts Beast-Warrior & Warrior monsters by 30%. (333) YKJThis grassland boosts Beast-Warrior & Warrior monsters by 30%.
๐ŸŽดSeaSea โ€” Magic (Magic) โ€” Cost 40 โ€” This sea boosts Water, Fish, Sea-Dragon, & Lightning, & weakens Machine & Fire, by 30%. (334) YKJThis sea boosts Water, Fish, Sea-Dragon, & Lightning, & weakens Machine & Fire, by 30%.
๐ŸŽดDarknessDarkness โ€” Magic (Magic) โ€” Cost 40 โ€” This void boosts Magician & Demon monsters by 30% but weakens Angel monsters by 30%. (335) YKJThis void boosts Magician & Demon monsters by 30% but weakens Angel monsters by 30%.

Battlefield changers

These effects set / change the terrain: ๐ŸŽดCurse of DragonCurse of Dragon โ€” Effect Monster (Dragon) [Wind-Kin] โ€” Level 6 โ€” Cost 91 โ€” ATK 2000 / DEF 1500 โ€” Its Hell Flame incinerates battlefields, converting them into Wasteland., ๐ŸŽดLeviathanLeviathan โ€” Effect Monster (Sea-Dragon) [Water-Kin] โ€” Level 6 โ€” Cost 43 โ€” ATK 1800 / DEF 1500 โ€” Unleashes all-consuming tsunami, transforming the battlefield into Sea. โ€ป, ๐ŸŽดGiant Lithic SoldierGiant Lithic Soldier โ€” Effect Monster (Stone) [Earth-Kin] โ€” Level 6 โ€” Cost 91 โ€” ATK 1300 / DEF 2000 โ€” It shakes the earth, resetting all terrain to neutral Arena. โ€ป, ๐ŸŽดCastle of Concealing DarknessCastle of Concealing Darkness โ€” Effect Monster (Demon) [Black-Kin] โ€” Level 8 โ€” Cost 27 โ€” ATK 1200 / DEF 2500 โ€” It cloaks the battlefield in Darkness, transforming it, and shrouding your cards face-down.โ€ป, ๐ŸŽดMountain SpiritMountain Spirit โ€” Effect Monster (Magician) [Earth-Kin] โ€” Level 6 โ€” Cost 43 โ€” ATK 1300 / DEF 1800 โ€” The spirit uses its hand-held flute to transform the battlefield into Mountain., ๐ŸŽดTrentTrent โ€” Effect Monster (Plant) [Forest-Kin] โ€” Level 6 โ€” Cost 43 โ€” ATK 1500 / DEF 1800 โ€” This great tree guards the spirit forest. It transforms the field into a Forest..

83 ๐ŸŽดCastle of Concealing DarknessCastle of Concealing Darkness โ€” Effect Monster (Demon) [Black-Kin] โ€” Level 8 โ€” Cost 27 โ€” ATK 1200 / DEF 2500 โ€” It cloaks the battlefield in Darkness, transforming it, and shrouding your cards face-down.โ€ป YKJ is built different: it also hides your cards, potentially letting you re-use other monstersโ€™ effects.

๐Ÿ“Card Notes

Where the โ€ป marks cash in: every marked card without a section of its own is here.

Secret effects

Five โ€œnormalโ€ monsters have passive effects their text does not describe.

21 ๐ŸŽดSealed ExodiaSealed Exodia โ€” Monster (Magician) [Black-Kin] โ€” Level 3 โ€” Cost 137 โ€” ATK 1000 / DEF 1000 โ€” When all the chained arms and legs are assembled, the seal breaks. โ€ป YKJ: You win if, after your draw at the start of your turn, you are holding all the pieces of Exodia.

The moth line: if one of these is in play at the start of your turn, it evolves into the next step.

๐ŸŽดPetit MothPetit Moth โ€” Monster (Insect) [Forest-Kin] โ€” Level 1 โ€” Cost 16 โ€” ATK 300 / DEF 200 โ€” This tiny larva will become some kind of bug, but its adult form is unknown. โ€ป โ†’ ๐ŸŽดLarva MothLarva Moth โ€” Monster (Insect) [Forest-Kin] โ€” Level 2 โ€” Cost 255 โ€” ATK 500 / DEF 400 โ€” Because it's a larva, it looks quite weak. It eventually grows into a colossal moth. โ€ป โ†’ ๐ŸŽดEvolution CocoonEvolution Cocoon โ€” Monster (Insect) [Forest-Kin] โ€” Level 6 โ€” Cost 255 โ€” ATK 0 / DEF 2000 โ€” It takes in larvae and evolves them into adults. โ€ป โ†’ ๐ŸŽดGreat MothGreat Moth โ€” Monster (Insect) [Forest-Kin] โ€” Level 8 โ€” Cost 255 โ€” ATK 2600 / DEF 2500 โ€” This giant moth attacks by scattering scale dust. It's especially powerful in forests. โ€ป โ†’ ๐ŸŽดCompletely Ultimate Great MothCompletely Ultimate Great Moth โ€” Monster (Insect) [Forest-Kin] โ€” Level 11 โ€” Cost 255 โ€” ATK 3500 / DEF 3000 โ€” This is the Great Moth's ultimate evolution and the strongest of all insect monsters!

โ€œStrongest monsterโ€ effects

Eight cards act on the strongest enemy monster. These all work the same way: the enemy monster with the highest current โš” is selected. If thereโ€™s a tie, it picks the rightmost qualifying monster. The set: ๐ŸŽดArm of the DeadArm of the Dead โ€” Effect Monster (Undead) [Demon-Kin] โ€” Level 2 โ€” Cost 37 โ€” ATK 600 / DEF 600 โ€” Seizes the strongest enemy monster & drags both victim and itself to the grave together. โ€ป, ๐ŸŽดElectric LizardElectric Lizard โ€” Effect Monster (Lightning) [Thunder-Kin] โ€” Level 3 โ€” Cost 65 โ€” ATK 850 / DEF 800 โ€” Prevents the currently strongest enemy monster from acting next turn. โ€ป, ๐ŸŽดBow-Drawing MermaidBow-Drawing Mermaid โ€” Effect Monster (Water) [Water-Kin] โ€” Level 5 โ€” Cost 7 โ€” ATK 1400 / DEF 1500 โ€” Weakens the strongest enemy monster by 1 level and prevents it from acting for 1 turn. โ€ป, ๐ŸŽดBrain ControlBrain Control โ€” Magic (Magic) โ€” Cost 200 โ€” Take control of the opponent's strongest monster until the end of turn. โ€ป, ๐ŸŽดChange of HeartChange of Heart โ€” Magic (Magic) โ€” Cost 255 โ€” Make the opponent's strongest monster into your ally for the remainder of the duel. โ€ป, ๐ŸŽดBeckoning to DarknessBeckoning to Darkness โ€” Magic (Magic) โ€” Cost 15 โ€” Destroys the strongest enemy monster on the field. โ€ป, ๐ŸŽดSacrificeSacrifice โ€” Effect Monster (Magician) [God-Kin] โ€” Level 1 โ€” Cost 255 โ€” ATK 0 / DEF 0 โ€” With its evil eye's magic, it steals and becomes the foe's strongest monster. โ€ป, and ๐ŸŽดThousand-Eyes SacrificeThousand-Eyes Sacrifice โ€” Effect Monster (Magician) [God-Kin] โ€” Level 1 โ€” Cost 255 โ€” ATK 0 / DEF 0 โ€” It steals and becomes the foe's strongest monster, raised to its maximum level. โ€ป.

The graveyard

Three cards interact with the graveyard: ๐ŸŽดWinged Divine Dragon of RaWinged Divine Dragon of Ra โ€” Effect Monster (Machine) [God-Kin] โ€” Level 12 โ€” Cost 50 โ€” ATK 4000 / DEF 4000 โ€” Summon from foe's graveyard, then yours, then steal their monsters left to right. Destroy the rest. โ€ป, ๐ŸŽดRevival of the DeadRevival of the Dead โ€” Magic (Magic) โ€” Cost 60 โ€” Summon the monster most recently placed in the opposing graveyard, to your field. โ€ป, and ๐ŸŽดGravedigger GhoulGravedigger Ghoul โ€” Magic (Magic) โ€” Cost 2 โ€” The gravedigger ghoul removes the card from each graveyard, if one is present. โ€ป. Each player has a graveyard. Each graveyard has room for exactly one card at a time: the last monster sent there.

Winged Divine Dragon of Ra still depopulates the graveyard even if you donโ€™t have room for the monsters.

Alignment cards

White-kin and Black-kin refer to alignments. Three cards deal with these: ๐ŸŽดSuperstarSuperstar โ€” Effect Monster (Angel) [White-Kin] โ€” Level 3 โ€” Cost 47 โ€” ATK 500 / DEF 700 โ€” Boosts allied White-kin by 1 level and weakens allied Black-kin by 1 level. โ€ป, ๐ŸŽดApprentice WitchApprentice Witch โ€” Effect Monster (Magician) [Black-Kin] โ€” Level 2 โ€” Cost 33 โ€” ATK 550 / DEF 500 โ€” Boosts allied Black-kin by 1 level and weakens allied White-kin by 1 level. โ€ป, and ๐ŸŽดShine CastleShine Castle โ€” Magic (Magic) โ€” Cost 100 โ€” The dazzling glow given off by this castle boosts White-kin monsters by 1 level. โ€ป.

Scaling buffs

Five monsters gain a level for each time a condition is met, up to the standard cap on levels: two levels above baseline.

Their on-the-card phrasing of up to 2 does not cover this unlikely edge case: if they are somehow at level -1, and are face-down (so theyโ€™re qualified to use their effect), and the condition is fulfilled three or more times (e.g.ย three cards in hand), then they would gain three levels (-1 โ†’ 2).

The five such monsters are: ๐ŸŽดWodan of the ForestWodan of the Forest โ€” Effect Monster (Warrior) [Forest-Kin] โ€” Level 4 โ€” Cost 121 โ€” ATK 900 / DEF 1200 โ€” Gains 1 level for each Plant-type on your field, up to 2. โ€ป, ๐ŸŽดLabyrinth Demon TankLabyrinth Demon Tank โ€” Effect Monster (Machine) [Demon-Kin] โ€” Level 7 โ€” Cost 16 โ€” ATK 2400 / DEF 2400 โ€” Gains 1 level for each Labyrinth Wall on your field, up to 2. โ€ป, ๐ŸŽดBlack Magician GirlBlack Magician Girl โ€” Effect Monster (Magician) [Black-Kin] โ€” Level 6 โ€” Cost 91 โ€” ATK 2000 / DEF 1700 โ€” Gains 1 level for each Black Magician in your hand, up to 2. โ€ป, ๐ŸŽดInsect QueenInsect Queen โ€” Effect Monster (Insect) [Forest-Kin] โ€” Level 7 โ€” Cost 16 โ€” ATK 2200 / DEF 2400 โ€” Gains 1 level for each Insect-type on your field, up to 2. โ€ป, and ๐ŸŽดSky Dragon of OsirisSky Dragon of Osiris โ€” Effect Monster (Dragon) [God-Kin] โ€” Level 12 โ€” Cost 50 โ€” ATK 4000 / DEF 4000 โ€” Gains 1 level for each card in your hand, up to 2. โ€ป.

Cards that name other cards

These cards name other cards whose names here differ from the official ones.

12 ๐ŸŽดBarbarian #2Barbarian #2 โ€” Effect Monster (Warrior) [Black-Kin] โ€” Level 6 โ€” Cost 43 โ€” ATK 1800 / DEF 1500 โ€” Boosts allied Barbarian #1 by 1 level. โ€ป YKJ โ†” 554 ๐ŸŽดBarbarian #1Barbarian #1 โ€” Effect Monster (Warrior) [Black-Kin] โ€” Level 6 โ€” Cost 43 โ€” ATK 1550 / DEF 1800 โ€” Boosts allied Barbarian #2 by 1 level. โ€ป YKJ

160 ๐ŸŽดMagnets #1Magnets #1 โ€” Effect Monster (Warrior) [Earth-Kin] โ€” Level 3 โ€” Cost 87 โ€” ATK 1000 / DEF 500 โ€” Boosts allied Magnets #2 by 1 level. โ€ป YKJ โ†” 161 ๐ŸŽดMagnets #2Magnets #2 โ€” Effect Monster (Warrior) [Earth-Kin] โ€” Level 3 โ€” Cost 87 โ€” ATK 500 / DEF 1000 โ€” Boosts allied Magnets #1 by 1 level. โ€ป YKJ

224 ๐ŸŽดTrap MasterTrap Master โ€” Effect Monster (Warrior) [Black-Kin] โ€” Level 4 โ€” Cost 103 โ€” ATK 500 / DEF 1100 โ€” This guy's special skill rigs you a Sulfuric Acid Pitfall trap. โ€ป YKJ โ†’ ๐ŸŽดSulfuric Acid PitfallSulfuric Acid Pitfall โ€” Trap (Trap) โ€” Cost 128 โ€” Opponent's attacking monster with โ‰ค3000 โš” falls into the acid pit and perishes.

687 ๐ŸŽดTenguโ€™s FanTengu's Fan โ€” Trap (Trap) โ€” Cost 2 โ€” Reflects non-variable direct damage Magic (Sparks, Hellfire, etc.,) back to the opponent. โ€ป YKJ reflects the fixed-damage burn spells, the whole ladder of them:

๐ŸŽดSparksSparks โ€” Magic (Magic) โ€” Cost 0 โ€” These falling sparks deal 50 damage to the opponent. 50 โ†’ ๐ŸŽดFireballFireball โ€” Magic (Magic) โ€” Cost 5 โ€” This hurled fireball deals 100 damage to the opponent. 100 โ†’ ๐ŸŽดBurning at the StakeBurning at the Stake โ€” Magic (Magic) โ€” Cost 15 โ€” This fiery punishment inflicts 200 damage to the opponent. 200 โ†’ ๐ŸŽดCeaseless InfernoCeaseless Inferno โ€” Magic (Magic) โ€” Cost 50 โ€” This inferno burns for a full day, dealing 500 damage to the opponent. 500 โ†’ ๐ŸŽดHellfireHellfire โ€” Magic (Magic) โ€” Cost 100 โ€” Hellfire erupts, dealing 1000 damage to the opponent. 1000

730 ๐ŸŽดDark-Eyes IllusionistDark-Eyes Illusionist โ€” Monster (Magician) [Illusion-Kin] โ€” Level 1 โ€” Cost 10 โ€” ATK 0 / DEF 0 โ€” This monster with 0 โš” and 0 ๐Ÿ›ก is necessary for summoning Sacrifice! โ€ป YKJ โ†’ 731 ๐ŸŽดSacrificeSacrifice โ€” Effect Monster (Magician) [God-Kin] โ€” Level 1 โ€” Cost 255 โ€” ATK 0 / DEF 0 โ€” With its evil eye's magic, it steals and becomes the foe's strongest monster. โ€ป YKJ

760 ๐ŸŽดBlack Magician GirlBlack Magician Girl โ€” Effect Monster (Magician) [Black-Kin] โ€” Level 6 โ€” Cost 91 โ€” ATK 2000 / DEF 1700 โ€” Gains 1 level for each Black Magician in your hand, up to 2. โ€ป YKJ โ†’ ๐ŸŽดBlack MagicianBlack Magician โ€” Monster (Magician) [Black-Kin] โ€” Level 8 โ€” Cost 27 โ€” ATK 2500 / DEF 2100 โ€” It has top-tier offensive and defensive power among all magic users.

782 ๐ŸŽดLightning RodLightning Rod โ€” Trap (Trap) โ€” Cost 20 โ€” Redirect opponent's Thunderbolt to destroy their monsters instead of yours. โ€ป YKJ โ†” ๐ŸŽดThunderboltThunderbolt โ€” Magic (Magic) โ€” Cost 50 โ€” Strikes all enemy monsters with an electric shock, annihilating them!

Battle modes

320 ๐ŸŽดDefense SealDefense Seal โ€” Magic (Magic) โ€” Cost 10 โ€” Forces enemies into exposed attack mode and blocks all defensive positioning next turn. โ€ป YKJ: every enemy is flipped into attack mode and exposed, and during their next turn they can neither set nor switch anything into defense.

โš”๏ธ Buff Magic

Some magic cards give buffs. Most of these buff one qualifying monster by one level. The full wardrobe has a page of its own, linked below: what your monster can wear, and whom your buff can dress.

Cards with more going on than the standard buff

303 ๐ŸŽดDark EnergyDark Energy โ€” Magic (Magic) โ€” Cost 100 โ€” Empowers demons, etc., and dark monsters by 1 level. โ€ป YKJ

318 ๐ŸŽดKaleidoscope ยท Gorgeous ClonesKaleidoscope ยท Gorgeous Clones โ€” Magic (Magic) โ€” Cost 2 โ€” Transforms Harpie Lady into Harpie Lady Sisters Trio. โ€ป YKJ: ๐ŸŽดHarpie LadyHarpie Lady โ€” Effect Monster (Bird-Beast) [Wind-Kin] โ€” Level 5 โ€” Cost 5 โ€” ATK 1300 / DEF 1400 โ€” Boosts allied Harpie's Pet Dragon by 1 level. โ†’ ๐ŸŽดHarpie Lady Sisters TrioHarpie Lady Sisters Trio โ€” Effect Monster (Bird-Beast) [Wind-Kin] โ€” Level 7 โ€” Cost 2 โ€” ATK 1950 / DEF 2100 โ€” Boosts allied Harpie's Pet Dragon to its maximum level. โ€ป

658 ๐ŸŽดMetallizationMetallization โ€” Magic (Magic) โ€” Cost 2 โ€” Transforms certain monsters into metal, mechanizing them. โ€ป YKJ transforms either of two monsters:

๐ŸŽดRed-Eyes Black DragonRed-Eyes Black Dragon โ€” Monster (Dragon) [Demon-Kin] โ€” Level 7 โ€” Cost 16 โ€” ATK 2400 / DEF 2000 โ€” It has top-tier attack power. This card is so rare it may as well be an illusion! โ†’ ๐ŸŽดRed-Eyes Black Metal DragonRed-Eyes Black Metal Dragon โ€” Monster (Machine) [Black-Kin] โ€” Level 9 โ€” Cost 0 โ€” ATK 2800 / DEF 2400 โ€” This Red-Eyes Black Dragon has been further empowered through metallization.

๐ŸŽดDevilzoaDevilzoa โ€” Monster (Demon) [Demon-Kin] โ€” Level 8 โ€” Cost 41 โ€” ATK 2600 / DEF 1900 โ€” This monster reportedly achieves its true potential when metallicized. โ†’ ๐ŸŽดMetal DevilzoaMetal Devilzoa โ€” Monster (Machine) [Demon-Kin] โ€” Level 9 โ€” Cost 0 โ€” ATK 3000 / DEF 2300 โ€” Devilzoa's metallicized form boasts devastating offensive might.

what can my monster wear? ยท all buffs and their exact targets โ†’

๐Ÿ•ฏ๏ธ Rituals

Ritual cards name their inputs and their output. These names can differ from the official ones. The relationship between ritual, sacrifice, and result, as well as any naming differences, are tabulated here.

This is how to use a ritual card: sacrifice only the two other monsters. The named monster(s) need to remain on the field. Else youโ€™ll expend the ritual card and get no benefit.

# Ritual Sacrifice Summons

๐ŸŽฎVersions & Banlists

Each version bans the decking of a third-or-so of the nominal cardpool. This banlist is loosened slightly upon beating Pegasus for the fifth time. A few cards are limited to one-ofs, or are undeckable in any version. These limitations can be turned off via the opendeck add-on patch.

Specifically, thereโ€™re 317 banned in Yugi, 256 banned in Kaiba, and 244 banned in Jonouchi. Finishing the game unlocks 15** more cards in Yugi, 26 in Kaiba, and 37 in Jonouchi.

Limited to one copy

The one-of cards (22)
# Card In Password

Version-specific cards

The cards that aren't everywhere
# Card In Password

Trading

Any card can be traded between any of the versions. DM4 can also trade with DM1, DM2, and DM3. The banlists do not restrict trading in any way.

God cards are intended to be gotten through trading. Each god card is deckable in only one of the versions. The card is only dropped in the other two versions. The relationships are shown below.

God card Deckable in Drops in
Obelisk Kaiba Yugi, Jonouchi
Osiris Yugi Kaiba, Jonouchi
Ra Jonouchi Kaiba, Yugi

Each version of the game excludes one of the Dark Stage opponents. That excluded opponent is the one who drops the deckable god card. Incidentally, those three cards are the only ones without a password.

๐Ÿ†Opponents

Decklists, prize pools, and odds found within.

Sugoroku is covered too, though not as an opponent. His table is for the bonus card he can award after a duel.

The decklists also say how much capacity each deck uses.

decklists and reward-tables โ†’

๐ŸงฌFusion

Learn about fusion; there are 43,220 fusable pairs and 117 resulting monsters.

To fuse, โ€œuseโ€ one monster on another. The resulting monster isnโ€™t able to do anything else on the turn it is created.

The fusion page has a search widget and it has a list of the 117 fusable-for monsters and how to make them. Hereโ€™s an example entry:

the fusion lab and the recipe book โ†’

๐Ÿท๏ธ Name Changes

601 cardsโ€™ names differ from those used in the TCG and those used in the Early Days Collectionโ€™s translation.

Margin favorites

These are the names we especially liked.

#DM4JTCG printDM4EThis translationIn
299otomeใ‚ชใƒˆใƒกใ€ƒ๐ŸŽดSonic MaidSonic Maid โ€” Monster (Warrior) [Light] โ€” Level 4 โ€” Cost 121 โ€” ATK 1200 / DEF 900 โ€” Maiden uses sound for sonic attacks๐ŸŽดBelleBelle โ€” Monster (Warrior) [White-Kin] โ€” Level 4 โ€” Cost 121 โ€” ATK 1200 / DEF 900 โ€” This sound-wielding maiden strikes with a sickle shaped like a musical note.YKJ
656joubutsuใ˜ใ‚‡ใ†ใถใคใ€ƒ๐ŸŽดEternal RestEternal Rest โ€” Magic (Spell) โ€” Cost 15 โ€” Purges opponent's Zombies in play๐ŸŽดLast SutraLast Sutra โ€” Magic (Magic) โ€” Cost 15 โ€” With a prayer, it purifies all Undead-types on the opponent's field.YKJ
676odoriniyoruyuuhatsuใŠใฉใ‚Šใซใ‚ˆใ‚‹ใ‚†ใ†ใฏใคใ€ƒ๐ŸŽดCommencement DanceCommencement Dance โ€” Ritual (Ritual) โ€” Cost 0 โ€” Tribute:Water  Omotics, etc๐ŸŽดInvocation Through DanceInvocation Through Dance โ€” Ritual (Ritual) โ€” Cost 0 โ€” Sacrifice Water Dancer and two other monsters to summon Dancing Soldier. โ€ปYKJ
698kosumokuฤซnnoinoriใ‚ณใ‚นใƒขใ‚ฏใ‚คใƒผใƒณใฎใ„ใฎใ‚Šnever printed๐ŸŽดC. Queen's PrayerC. Queen's Prayer โ€” Ritual (Ritual) โ€” Cost 0 โ€” Tribute:Queen of Autumn Leaves, etc๐ŸŽดBeseech the Cosmo QueenBeseech the Cosmo Queen โ€” Ritual (Ritual) โ€” Cost 0 โ€” Sacrifice Queen of Autumn Leaves and two other monsters to summon Cosmo Queen.YKJ
875raijingu warabฤซใƒฉใ‚คใ‚ธใƒณใ‚ฐใƒปใƒฏใƒฉใƒ“ใƒผnever printed๐ŸŽดRising WallabyRising Wallaby โ€” Monster (Beast) [Thunder] โ€” Level 3 โ€” Cost 72 โ€” ATK 900 / DEF 350 โ€” Uses the legendary Lightning Punch๐ŸŽดRaijin' WallabyRaijin' Wallaby โ€” Monster (Beast) [Thunder-Kin] โ€” Level 3 โ€” Cost 72 โ€” ATK 900 / DEF 350 โ€” Having mastered the legendary Thunder Punch technique, this wallaby's power is tremendous.YKJ

Find a card

# DM4J TCG print DM4E This translation In

The DM4E column shows the name used in the Early Days Collection. A ใ€ƒ means the TCG and the Early Days Collection agree on the name.

all 601 renames โ†’

๐Ÿ”‘Passwords

Passwords can be used to unlock cards, among other things. These nine are those "other things".

PasswordWhat it does
17232574Sugoroku gives the player an extra card after each duel
71837829Change the Dark Stage opponent to Mai Kujaku
45442120Change the Dark Stage opponent to Keith
82659417Change the Dark Stage opponent to Dark Bakura, except in the Kaiba version
45565702Change the Dark Stage opponent to Malik, except in the Jonouchi version
18054115Change the Dark Stage opponent to Dark Yugi, except in the Yugi version
19170603Change the Secret Stage opponent to Yugi Gonbutori
83771069Change the Secret Stage opponent to Kaiser Umiuma
44220672View the credits

every cardโ€™s password โ†’

๐Ÿ’พSave Editor

Your save file, palpated.

Load a DM4 .sav and edit it! Or, rather, edit and save a copy; we donโ€™t touch the original. The save/apply buttonโ€™s near the top of the page.

open the save editor โ†’

๐Ÿ’Add-ons

Consider running some of the optional features!

The main patch is solely a translation.

opendeck every card is deckable

rainbow

  • fusion-target monsters have a violet background color

  • effect-fusionsโ€™ textboxes have an orange outline

  • ritual-target monsters have a ritual-cyan background color

  • the one effect-ritualโ€™s textbox has an orange outline

bugfixes

  • Beckoning to Darkness stops incorrectly fizzling

  • Pot of Greed stops taking up a spot in your hand during its resolution

๐Ÿ›Bugs

We inherit a bug from the base game.

Beckoning to Darkness fizzles if userโ€™s monster zone is full โ€” its code was copied from ๐ŸŽดChange of HeartChange of Heart โ€” Magic (Magic) โ€” Cost 255 โ€” Make the opponent's strongest monster into your ally for the remainder of the duel. โ€ปโ€™s, which checks for an empty spot since it needs somewhere to put the stolen monster. This โ€œgot any room?โ€ check still runs, so given full monster zones, ๐ŸŽดBeckoning to DarknessBeckoning to Darkness โ€” Magic (Magic) โ€” Cost 15 โ€” Destroys the strongest enemy monster on the field. โ€ป incorrectly spares the opposing monster. The beckonfix add-on removes it. The computer opponent already does not check for this, so it can beckon your guys regardless.

Pot of Greed cannot entirely refill your hand โ€” during its resolution, it reserves space in your hand, the space it used to be in before casting it. Thus it canโ€™t draw you to five. The potfix add-on tweaks its routine to make it not do this.